Integer Resources
Adding and Subtracting Integers Flow Chart

I developed this Adding/Subtracting Flow chart to help assist a few of my students who were struggling with the steps involved with adding or subtracting integers with the algebra tiles. It is pretty self explanatory, however, to help them further with understanding how a flow chart works, I showed them this clip from the Big Bang Theory to show a flow chart in action.

Integer Football & Zero Pairs

Integer Football is a game that is to be played between 2 students. They will require a cup, a game marker and 7 integer/algebra tiles. Each student will have 4 downs to try and get into the other players endzone. Each down (roll) the student will move across the field. When the player rolls a positive number, they move to the right and when they roll a negative number they move to the left.
Example: The Cardinals roll 5 positive integer tiles and 2 negative integer tiles. After he/she removes the zero pairs, they will advance the football 3 positive spaces to the right. The team on the left, Cardinals, will be hoping to roll positive numbers while the team on the right, Dolphins, will be aiming to roll negative numbers to move left. At the beginning of the game, the Football is placed at 0 (Centre) and every turn after that, the other student will take over wherever the football was left at the end of player 1's turn. 
Nintendo Wii Golf & Integers
WORKSHEET COMING SOON (MISSING IN ACTION) 
Golf can be scored two different ways, total strokes and strokes above or under par. When scoring total strokes, you just continue to count upwards every time the golfer swings his or her club (Depending on who is golfing, this number could get quite high). For the sake of the Integer unit, we will be scoring the other way. Each hole is given a par value. Par is the amount of strokes a golfer should be able to get the ball at the bottom of the cup. For example, if a hole is a par 4, that means it should only take 4 strokes to get the ball in the cup. If our exemplar golfer gets the ball in the cup in 3 strokes, that golfer would receive a score of (1) for that hole. If they sink the ball in 4
strokes, they would receive a score of (0). If they sink their ball in 5 shots they would receive a score of (+1). When we score golf this way, we want to strive for a lower number, a number in the negatives would be great! When we did this activity in my grade 7 math class, each student took turns swinging the club. The entire class would keep score on their work sheet. When the 9 or 18 holes were finished. The students would add up the class' collective score. This required the skill of adding multiple integers together. Some students were able to identify the zero pairs in the score which made for a quicker arithmetic and less numbers needed to add together. 