Algebra Resources
Bowling & Algebra!
When we choose to use our brains to keep score in Bowling instead of allowing he computer to do it, we are using Algebra! When we are scorekeeping strikes and spares, we are solving algebraic expressions. In 10pin bowling (offered on WiiSports), a strike is worth 10 points plus your next two balls. So this looks like 10+n+y. 10 is our constant, and our next two balls are our variables, (n=first ball, y=second ball). Scoring a spare is a bit simpler with only needing to calculate for 'n'. Our expression for a spare looks like 10 + n
= ? What the students will need to remember while score keeping their Wii Bowling game is that the score is kept cumulatively, so they will need to continually add the score to the previous value. This basically makes the constant continually changing. To make this a bit easier for the students unfamiliar with bowling, I made a work sheet to accompany this lesson where they can add the value for each frame separately at the end.
= ? What the students will need to remember while score keeping their Wii Bowling game is that the score is kept cumulatively, so they will need to continually add the score to the previous value. This basically makes the constant continually changing. To make this a bit easier for the students unfamiliar with bowling, I made a work sheet to accompany this lesson where they can add the value for each frame separately at the end.
